I’m currently working on our new Boxing title. For this version I’m using a lot of Blender for the Background images and the menus. This image was not rendered in Blender yet, but with the progress on the cycles render engine, I’ll probably use that engine soon. Here a sample image: You can see some […]
Here a work I did for bruno bananis “flirt-camp” campaign. I worked on the model together with my brother Tulio. The main character for the campaign was the polish model Ania Tomaszewska. However, the final character ended up looking quite different to the human original (which was not our fault ;-) ). The finished 3d […]
I had some free time lately, as my main computer broke. So I tried out modeling some things in blender, on my wife’s rather old 13″ Macbook. It worked really good so far. Blender has become extremely stable, and is pretty lightweight for the features it offers. I might stick to it. I am still […]
The two boxers are rigged now, so I did some animation tests. Works quite good so far. Some textures still need some refinement, but as most of it will not be visible in the final renders, I won’t be spending too much time on detailing. Those figures are not the high- but medium resolution meshes. […]