This was a logo concept done in Blender and rendered with the internal Blender render engine. It was basically my first try to build a logo completely in 3d, and i think it didn’t come out too bad :). We won’t be using this logo though, as it differs too much from the original one.
I haven’t been working in Zbrush for quite a while, and it’s always a bit strange to come back to the pixologic approach of a user interface… It’s fun and somehow refreshing though! Hopefully this Boxer character I’m trying to finish in my spare time, will look good, once it’s textured and rendered. I’m not […]
Ok, so here is a new version of our old Golden vector logo, this time done in 3d. The boxing fans in our forum liked the old look, so the idea rose, just to updated the old logo, and try to give it somehow a “classic” look. The Belt and the Text was modeled in […]