This stylized bee is a 3d avatar for a honey company here in Brazil/São Paulo. It was all modeled, rigged and rendered in Blender. The head was sculpted in Zbrush. Here the steps from idea to finish. Hope you like it.
I did this little modeling practice today. The intention of modeling the robotic arm was to do some animation with it. The skinning of the model is not finished yet, and I probably will add some more details to the model. Apart from that I’m happy with the new wire shader I got from Blendswap. It […]
Ok, so here is a new version of our old Golden vector logo, this time done in 3d. The boxing fans in our forum liked the old look, so the idea rose, just to updated the old logo, and try to give it somehow a “classic” look. The Belt and the Text was modeled in […]