I did this little modeling practice today. The intention of modeling the robotic arm was to do some animation with it. The skinning of the model is not finished yet, and I probably will add some more details to the model. Apart from that I’m happy with the new wire shader I got from Blendswap. It […]
Cycles is quite impressive when it comes to rendering transparent materials. I’ve also noticed a remarkable increase of rendering speed with the new version of blender 2.64. Modeling, rendering, lighting done in blender. Some color adjustments were done in Photoshop.
I’m currently working on our new Boxing title. For this version I’m using a lot of Blender for the Background images and the menus. This image was not rendered in Blender yet, but with the progress on the cycles render engine, I’ll probably use that engine soon. Here a sample image: You can see some […]
I had some free time lately, as my main computer broke. So I tried out modeling some things in blender, on my wife’s rather old 13″ Macbook. It worked really good so far. Blender has become extremely stable, and is pretty lightweight for the features it offers. I might stick to it. I am still […]