I’ve been trying out something more technical, and I found this tutorial about precision modeling with Blender. It has been written for Blender 2.49, but if you have a basic knowledge with the newer versions of Blender, it will be no problem to adapt. It is very well written and one of the best tutorials […]
This was a logo concept done in Blender and rendered with the internal Blender render engine. It was basically my first try to build a logo completely in 3d, and i think it didn’t come out too bad :). We won’t be using this logo though, as it differs too much from the original one.