Archives: August 2012
This stylized bee is a 3d avatar for a honey company here in Brazil/São Paulo. It was all modeled, rigged and rendered in Blender. The head was sculpted in Zbrush. Here the steps from idea to finish. Hope you like it.
I’ve been trying out something more technical, and I found this tutorial about precision modeling with Blender. It has been written for Blender 2.49, but if you have a basic knowledge with the newer versions of Blender, it will be no problem to adapt. It is very well written and one of the best tutorials […]