Category : Feature
I finally got around to animate this Arm. As always everything done in Blender. Hope you like it.
This stylized bee is a 3d avatar for a honey company here in Brazil/São Paulo. It was all modeled, rigged and rendered in Blender. The head was sculpted in Zbrush. Here the steps from idea to finish. Hope you like it.
I’ve been trying out something more technical, and I found this tutorial about precision modeling with Blender. It has been written for Blender 2.49, but if you have a basic knowledge with the newer versions of Blender, it will be no problem to adapt. It is very well written and one of the best tutorials […]
Packshot for a magazine advertisement. All done in 3d. Vignetting added in Photoshop.
This was a logo concept done in Blender and rendered with the internal Blender render engine. It was basically my first try to build a logo completely in 3d, and i think it didn’t come out too bad :). We won’t be using this logo though, as it differs too much from the original one.